Skip to main content

Did you pull six cards in Pokémon TCG Pocket? Here’s why

did you pull six cards in pokemon tcg pocket heres why screenshot
Screenshot Image used with permission by copyright holder

I play Pokémon TCG Pocket every day, and I have since it launched. With somewhere north of 6,000 cards in my collection, it’s my most-played mobile game to date — so when I pulled six cards instead of five, it blew my mind. After opening hundreds of packs, I only expected five cards. The sight of a sixth one had me Googling whether it was a bug or something I’d missed.

As it turns out, the most recent update (the addition of the Wisdom of Sea and Sky packs ) added a slight possibility that players could pull six cards instead. It’s like a regular pack plus one card, and that last pull often contains a baby Pokémon like Pichu, Cleffa, or Elekid. The feature is a nod to Pokémon Gold and Silver , just like the pack itself. With Ho-Oh and Lugia as the respective legendaries of the two games, it’s no real surprise they make an appearance as the card art — but Gold and Silver also introduced the idea of “baby” Pokémon, pre-evolutions to existing favorites.

Recommended Videos

When you draw a sixth Pokémon card, the animation is slightly different, but it took a couple of times before I actually noticed the tweaks. The change is subtle, so you might not realize it until you’re staring down at six cards in total.

Players have roughly an 8.33% chance to pull a sixth card out of a normal pack. Each of the two packs offers a different set of Pokémon, with the Ho-Oh set offering Magby, Smoochum, and Tyrogue, while the Lugia set offers Pichi, Elekid, and Cleffa. So far, it seems like the six-card draws are the only way to organically obtain a baby Pokémon (not counting Togepi, which can appear in any set).

That means the actual chance of drawing some of these cards, like the coveted 1-star Pichu, is close to 1%. If you want to get your hands on them, you’ll need to play regularly and take advantage of hourglass draws, too. The good news is that the dev team just awarded players an extra 10,000 Trade Tokens, and you can exchange 60 of these for 60 Pack Hourglasses. You can also exchange 100 Trade Tokens for 1,000 Shinedust for trading with other players , so it’s slightly easier to get your hands on the cards you’re missing.

All in all, you have around a 29% chance to pull a baby Pokémon as your sixth card. Aside from the adorable card art, these picks offer something else, too: the potential for a free ability. While their attacks don’t inflict damage, they do give you an edge. For instance, Cleffa can use Twinkly Call to put a random ‘mon in your hand, while Magby can use Toasty Toss to attach a fire energy from to a Pokémon on the bench.

All of the baby Pokémon only have 30 HP, so they’re vulnerable to even weak attacks. They aren’t currently able to evolve into higher-stage Pokémon, either, so playing them is a bit of a risk. These are great for early-game rushes, but you need a strategy in place to get them off the field once they’ve served their purpose. That holds especially true in Pokémon TCG Pocket with its much faster-paced gameplay.

This update feels like one of the best ones yet, and while it isn’t confirmed, the chance to pull better cards feels slightly higher compared to earlier sets. It’s a good time to be a Pokémon fan, especially with Pokémon Legends: Z-A launching soon and Pokémon Champions just around the corner.

Patrick Hearn
Patrick has written about tech for more than 15 years and isn't slowing down anytime soon. With previous clients ranging from…
Topics
After massive fan backlash, Pokémon TCG Pocket is changing how trading works
A beginning card collection.

Pokémon TCG Pocket finally added the trading feature after several months, but it was not well received by fans for its restrictive policies and new types of currency. Since adding the feature in a few days ago, TCG Pocket developer Creatures, Inc has changed its approach and said updates and improvements are on the way, although there is not a specific release window for when the game will implement those changes.

“Since releasing the first iteration of the trading feature a few days ago, we have received a large number of comments. Thank you all for sharing your feedback. The item requirements and restrictions implemented for the trading feature were designed to prevent abuse from bots and other prohibited actions using multiple accounts. Our goal was to balance the game while preserving the fun of collecting cards that are core to the Pokemon TCG pocket experience," the company said in a press release.

Read more
Pokémon Trading Card Game Pocket adds trading next week, but there’s a catch
pokemon trading card game pocket announced lucario

Pokémon TCG Pocket: Space-Time Smackdown | Coming Soon!

Pokémon Trading Card Game Pocket is getting two major updates next week. Trading will finally come to the mobile card game on January 29, while new cards are coming on January 30 via the Space-Time Smackdown booster set. Those hoping that trading will let them quickly fill out their collection might be disappointed by how it works, though.

Read more
Trading comes to Pokémon TCG Pocket later this month, but there’s a catch
Moltres and Zapdos cards in Pokemon TCG Pocket.

Pokémon TCG Pocket is finally bringing the trading function to the game later this month. One of the hottest titles on the market, TCG Pocket is a more simplified, streamlined version of the regular trading card game with a heavier focus on card collecting than battling. Trading is a big part of that, but the feature has been unavailable since launch.

In what should come as no surprise, there are restrictions on how trade works. You will only be able to trade cards with a diamond rarity of one through four or cards with a one-star rarity, and alternate art cards won't be tradeable. You need to be friends with the person you're trading with, too. Cards must also be the same rarity to be eligible for trade, so you won't be able to swap a one-diamond Heatmor for a three-diamond Serperior, no matter how many of them you might have. (At last count, I have 17 Heatmor. Send help.)

Read more